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Gameplay Programmer (Malta/Remote)

Play Magic · Malta

  • Malta or remote, fulltime

RESPONSIBILITIES:

  • Integrating gameplay systems for various projects and games using provided engine and software available (Unreal 4 or proprietary engines)
  • Iterative collaboration with Game Designers to achieve high-quality results and proactively address issues.
  • Providing game designers with the tools and/or means necessary to integrate the game systems into levels, balance gameplay values to their liking, and so on.
  • Regularly profile integrated gameplay systems to avoid excessive performance cost and optimizing it.
  • Documenting development of features and systems in technical design documents outlining implementation approach.
  • Assist with integrating art and audio assets for relevant tasks.
  • Identify cause of reported bugs and issues and address them with QualityAssurance.
  • Prototyping of features and potential projects

REQUIRED QUALIFICATIONS :

  • 2+ years of work experience at a professional video game company
  • Strong problem solving and analytical skills.
  • Work Experience with Unreal 4
  • Solid experience in C++ in a professional setting
  • Experience with common software architectural patterns

BONUS QUALIFICATIONS:

  • Experience with proprietary C++ in-house engines.
  • At least 1 shipped title released on consoles in gameplay programming role.
  • Solid knowledge of development tools used for console game development.

Originally posted on Himalayas

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